When it comes down to it, Kingdoms of Amalur Re-Reckoning, while not a bad game, is simply not a good remaster, as it’s more of a port with added features than anything else. As you can guess, this provides much more freedom than most games in the genre. As the Fateless one, this gives you a significant advantage in battle as instead of being bound to a single class system you are free to mix and match skills between the three classes, namely Might, Finesse, and Sorcery.
You are tasked with defeating Gadflow, King of the Winter Court, who aims to bring ruin to Amalur. In Kingdoms of Amalur Re-Reckoning, you play as the Fateless one, a hero who isn’t bound to a destiny with the ability to freely change their fate as well as the fates of others. It’s just too bad that excitement was short-lived. Now in 2020, THQ Nordic surprised fans by announcing an all-new remaster for the fan-favorite title on current-gen consoles and PC, exciting many hardcore fans. Unfortunately, the game did not break out into the huge success it deserved but was good enough to earn itself a cult following. It had excellent RPG elements that could rival games such as Skyrim and Dragon Age.
Kingdoms of Amalur Reckoning was a steller RPG that came out in 2012, which seems like ages ago now.