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When it comes down to it, Kingdoms of Amalur Re-Reckoning, while not a bad game, is simply not a good remaster, as it’s more of a port with added features than anything else. As you can guess, this provides much more freedom than most games in the genre. As the Fateless one, this gives you a significant advantage in battle as instead of being bound to a single class system you are free to mix and match skills between the three classes, namely Might, Finesse, and Sorcery.
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You are tasked with defeating Gadflow, King of the Winter Court, who aims to bring ruin to Amalur. In Kingdoms of Amalur Re-Reckoning, you play as the Fateless one, a hero who isn’t bound to a destiny with the ability to freely change their fate as well as the fates of others. It’s just too bad that excitement was short-lived. Now in 2020, THQ Nordic surprised fans by announcing an all-new remaster for the fan-favorite title on current-gen consoles and PC, exciting many hardcore fans. Unfortunately, the game did not break out into the huge success it deserved but was good enough to earn itself a cult following. It had excellent RPG elements that could rival games such as Skyrim and Dragon Age.
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Kingdoms of Amalur Reckoning was a steller RPG that came out in 2012, which seems like ages ago now.
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